Seize Death's power and break free from his corrupt domain!
Conceal your heartbeat from the dead as you wield soul magic, navigate political schemes, decide the fate of the Afterlife—and maybe even claim its throne for yourself.
"Escape from Death" is a 256,000-word interactive horror adventure novel by Tova Näslund. It's completely text-based, without graphics or sound effects, driven entirely by your limitless imagination.
In the mortal realm, your body lingers between life and death, your heart still beating—but your spirit has been mysteriously transported to the nightmarish Afterlife. Oppression and injustice suffuse this dark realm under Death's absolute rule. At the lowest social tier are the Penitents: unfortunate souls indebted to Death, warped by his magic into uncanny animal-human hybrids. Above them are the Elect: those favored by Death, enjoying lives of freedom, privilege, and luxury.
Moreover, the Afterlife is succumbing to an even deeper and more mysterious corruption. Performers have vanished from the lavish entertainment center; a sanctuary for both Penitents and the Elect is under assault; and a strange illness is spreading across the land.
This presents you with greater danger—but also a chance. At the Afterlife's core lies the Clockwork Hall: home to Death's Court and the repository of souls. If you can reach it through the chaos, you can strike a blow to end Death's tyranny, return to the living world, or even seize the Afterlife's throne for yourself!
* Play as male, female, or nonbinary; gay, straight, or bi.
* Romance your melancholic Penitent guide; a revolutionary bird-woman; a warrior seeking to escape Death's service; or an idealistic healer.
* Master the magic of Death's realm: peer through the veil between the living and the dead; glimpse the dreams and desires of surrounding souls; and capture memories of the living.
* Engage in an epic conflict: side with the impoverished Penitents or the privileged Elect; or strive to earn acceptance from both.
* Stay hidden to avoid Death's vengeful gaze, plant spies in his court, build political alliances to expand your influence, or take bold action to become famous throughout the Afterlife.
* Decide the Afterlife's next ruler: uphold Death's regime, install a new leader, or claim the throne yourself.
Can you escape Death's darkness?