Your mission is to eliminate or trap an unseen adversary across a 6x6 grid.
You compete against the AI, with each player commanding a flying saucer—neither aware of the other's location.
Every round consists of two distinct phases.
First, the movement phase: shift your saucer up to 3 squares in any direction, avoiding destroyed spaces.
Second, the shooting phase: fire in a straight line across any number of squares. If your shot lands on an empty square, that square becomes destroyed.
Destroyed squares become permanently inaccessible for both movement and attacks.
Victory is achieved by either destroying or completely immobilizing your opponent.
Outsmart your foe, or rely on pure luck—your choice!