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The Cell Garden is a key location within your Panopticon, encountered early in the main story of Freedom Wars Remastered. After the initial story mission, it becomes a valuable resource farming area, offering a safer alternative to risky operations.
Multiple Cell Gardens exist throughout the game, each accessed in the same manner regardless of your level. This guide explains how to locate any Cell Garden and effectively utilize it for resource gathering.
Where To Find Cell Garden Entrances In Freedom Wars Remastered
Your first visit to the Cell Garden is part of a mission assigned by Mattias, involving a mysterious ghost girl story. To find it, head to the main cell block of Level 2: 2-A000. In the left corner, you'll find a small room resembling an elevator. Interact with it to travel to 2-E165 (the same area where you previously found Enzo).
From 2-E165, follow the right-hand wall to another small room containing a device that leads to 2-G100. Repeat this process one last time; the far room in 2-G100 houses the device that finally takes you to the Cell Garden.
This pathway to the Cell Garden is consistent across all levels. Unlocking the Quick-Travel Entitlement significantly reduces travel time. Following the main quest involving the Cell Garden grants you access at any time, but acquiring the Quick-Travel Entitlement is highly recommended.
Each device leading to the next area or the Cell Garden is clearly marked with a blue door icon.
How Does The Cell Garden Work In Freedom Wars Remastered
The initial story mission involving the Cell Garden differs from its subsequent use. Here's how it functions outside of the main quest:
- Time Limit: You have a one-minute time limit before being automatically ejected.
- Dynamic Layout: The room's layout changes with each visit.
- Resource Collection: Eight resources, represented by small green orbs, are scattered throughout the room.
You can purchase Entitlements from the Window on Liberty to extend your time within the Cell Garden. Some layouts present minor puzzle elements that may increase the difficulty. The first upgrade, granting a two-minute time limit, becomes available upon reaching CODE level 3.