In the cutthroat world of Call of Duty: Black Ops 6 competitive multiplayer, countless final kills are captured and shared online. But few are as spectacular as this one.
The Ricochet Blades, unique ammo for the D1.3 Sector secondary weapon (introduced with the infamous Teenage Mutant Ninja Turtles event), quickly became a hot topic. Their unpredictable, bouncing trajectory makes them both thrilling and frustrating.
Player kev99gh achieved viral fame with a hardcore Search and Destroy final kill on the Lowtown map. The clip shows a Ricochet Blade—affectionately nicknamed a "pizza" by the community—bouncing out of the map, then miraculously back in, for a one-hit kill on an unsuspecting enemy peeking from a window.
Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
by u/SpawnTubing in r/blackops6
kev99gh's incredible feat might be the longest Ricochet Blade kill ever recorded, thanks to its out-of-map bounce. The video shows kev99gh lining up the shot, releasing the blade into the void, and then switching to the overhead map to track its improbable journey back to its target.
Such elaborate trick shots aren't just luck. Redditor SpawnTubing, who shared kev99gh's clip, explained that skilled players "look for and practice common camping spots." Commenters also highlighted the impeccable timing—the enemy player peeking precisely as the "pizza" reappeared, a moment perfectly encapsulating the chaotic nature of Black Ops 6.
The Ricochet Blades have spawned a new meta, with numerous (though less impressive) bounce kills surfacing online. This example shows a multi-bounce kill:
Ricocheted a blade around Subsonic. Final kill cam.
by u/SpawnTubing in r/blackops6
However, not everyone is thrilled. Some players find the bouncing blades frustrating. Their complaints haven't gone unheard; developer Treyarch recently buffed the Ricochet Blades' physics and bouncing speed, making them one-hit kill weapons. The relevant patch notes are below:
D1.3 Sector
Our initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.
Ricochet Blades
- Increased damage from 75 to 100.
- Decreased rate of fire.
- Decreased projectile velocity.
- Improved bouncing speeds and physics.
With Season 3 and Verdansk's return to Warzone on the horizon, the reign of the Ricochet Blades looks set to continue—and perhaps intensify.