The gaming community has been buzzing with excitement and curiosity following Neil Druckmann's announcement of his latest project, *Intergalactic: The Heretic Prophet*. Recently, Druckmann provided a glimpse into the game's setting during an appearance on the *Creator to Creator* show.
*Intergalactic: The Heretic Prophet* unfolds in an alternate future, branching off from our timeline in the late 1980s. At the heart of this universe is the emergence of a new religion that eventually becomes the dominant force. Naughty Dog has dedicated several years to crafting a rich, detailed lore that traces the religion's journey from its inception with its first prophet through to its evolution and eventual distortions.
The story is set on a single planet where this religion originates and spreads, ultimately becoming isolated from the rest of the galaxy. The narrative follows the protagonist, who crash-lands on this forsaken planet. She finds herself utterly alone, thrust into a survival scenario with no one else to rely on. This solitude is a core theme of *Intergalactic: The Heretic Prophet*. Unlike previous Naughty Dog titles, which often included a companion for the player, this game challenges players to navigate and survive the environment independently, emphasizing self-reliance and ingenuity to escape the planet.
Despite being in development for four years, details about a potential release date remain elusive. Fans will need to stay tuned for future updates from Naughty Dog to learn more about when they can dive into this intriguing new world.