Dominar los elementos en Time Ninja: una guía completa y una lista de niveles
En el tiempo ninja, el dominio elemental es primordial para lograr su potencial ninja. Cada elemento ofrece habilidades únicas y poderosas, desde la fuerza destructiva del fuego hasta las maniobras rápidas habilitadas por el viento. Esta guía y lista de niveles lo ayudarán a elegir el mejor elemento para su estilo de juego.
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El hielo y el fuego se clasifican constantemente como los elementos más versátiles y más versátiles. El hielo sobresale en el control de la multitud, mientras que el fuego ofrece daños devastadores a distancia. Los principiantes pueden encontrar la Tierra y los Lightning más fáciles de usar, ofreciendo una producción de daño general confiable.
Lista de elementos de tiempo ninja
| Elements | Description |
|---|---|
**Ice** | A top-tier element specializing in crowd control and powerful damage bursts. |
**Fire** | A high-damage element focused on ranged attacks. |
**Lightning** | A powerful element emphasizing high speed and crowd control. |
**Wind** | A strong element for ranged attacks and evading enemies. |
**Earth** | A solid element providing crowd control, high defense, and substantial health. |
**Water** | An element centered around crowd control and enemy evasion. |
Si bien todos los elementos poseen fortalezas, el hielo se destaca debido a su naturaleza única y baja (5%) tasa de caída, contribuyendo a estadísticas superiores. Sin embargo, el rayo y el fuego son excelentes puntos de partida para nuevos jugadores debido a su daño y utilidad.
Habilidades elementales detalladas
Esta sección detalla las habilidades, poderes y efectos de cada elemento:
habilidades de elementos de hielo
| Ability | Description |
|---|---|
| **Ice 1** | •**Requirement:** Ninjutsu: 1 •**Damage**: Base Damage: 10 per needle +1 per mastery level (Ninjutsu/Ice) •**Cooldown**: 6 seconds •**Chakra Cost**: 15 Chakra |
| **Ice 2** | •**Requirement:** Ninjutsu: 3 •**Damage**: Base Damage: 20 +6 per mastery level (Ninjutsu/Ice) +1 second of freeze •**Cooldown**: 13 seconds •**Chakra Cost**: 45 Chakra |
| **Ice 3** | •**Requirement:** Ninjutsu: 6 •**Damage**: Base Damage: 25 +8 per mastery level (Ninjutsu/Ice) +3 seconds of freeze Defense Break •**Cooldown**: 18 seconds •**Chakra Cost**: 35 Chakra |
| **Ice 4** | •**Requirement:** Ninjutsu: 10 •**Damage**: Base Damage: 30 +10 per mastery level (Ninjutsu/Ice) +2 seconds of freeze •**Cooldown**: 15 seconds •**Chakra Cost**: 50 Chakra |
| **Ice 5** | •**Requirement:** Ninjutsu: 15 •**Damage**: Base Damage: 65 +8 per mastery level (Ninjutsu/Ice) +2 seconds of freeze •**Cooldown**: 25 seconds •**Chakra Cost**: 75 Chakra |
| **Ice 6** | •**Requirement:** Ninjutsu: 20 •**Damage**: Base Damage: 3 per hit +0,8 per mastery level (Ninjutsu/Ice) •**Cooldown**: 30 seconds •**Chakra Cost**: 100 Chakra |
habilidades de elementos de fuego
| Ability | Description |
|---|---|
| **Fire 1** | •**Requirement**: Ninjutsu: 1 •**Damage**: Base Damage: 7 per shuriken +1 per mastery level (Ninjutsu/Fire) +1 seconds of fire damage •**Cooldown**: 8 seconds •**Chakra Cost**: 15 Chakra |
| **Fire 2** | •**Requirement**: Ninjutsu: 2 •**Damage**: Base Damage: 12 +3 per mastery level (Ninjutsu/Fire) +1 second of fire damage per second •**Cooldown**: 10 seconds •**Chakra Cost**: 25 Chakra |
| **Fire 3** | •**Requirement**: Ninjutsu: 4 •**Damage**: Base Damage: 7 per fireball +3 per mastery level (Ninjutsu/Fire) +3 seconds of fire damage •**Cooldown**: 18 seconds •**Chakra Cost**: 45 Chakra |
| **Fire 4** | •**Requirement**: Ninjutsu: 4 •**Damage**: Base Damage: 20 +4 per mastery level (Ninjutsu/Fire) +3 seconds of fire damage •**Cooldown**: 12 seconds •**Chakra Cost**: 45 Chakra |
| **Fire 5** | •**Requirement**: Ninjutsu: 8 •**Damage**: Base Damage: 12 per hit +1 per mastery level (Ninjutsu/Fire) +1 second of fire damage per second •**Cooldown**: 15 seconds •**Chakra Cost**: 0 Chakra +5 per second |
| **Fire 6** | •**Requirement**: Ninjutsu: 12 •**Damage**: Base Damage: 30 +3 per mastery level (Ninjutsu/Fire) +1 second of fire damage per second •**Cooldown**: 20 seconds •**Chakra Cost**: 30 Chakra |
| **Fire 7** | •**Requirement**: Ninjutsu: 16 •**Damage**: Base Damage: 65 +8 per mastery level (Ninjutsu/Fire) +2 seconds of fire damage •**Cooldown**: 25 seconds |
• Costo de chakra : 75 chakra
•Daño:
Daño base: 120
+20 por nivel de dominio (ninjutsu/fuego)
+5 segundos de daño por fuego
• Colegio : 40 segundos
• Costo de chakra : 175 chakra
habilidades de elementos de rayos
| Ability | Description |
|---|---|
| **Lightning 1** | •**Requirement:** Ninjutsu: 1 •**Damage**: Base Damage: 4 per hit +0,7 per mastery level (Ninjutsu/Lightning) +2 second of electrify •**Cooldown**: 8 seconds •**Chakra Cost**: 15 Chakra |
| **Lightning 2** | •**Requirement:** Ninjutsu: 2 •**Damage**: Base Damage: 3 per hit +0,6 per mastery level (Ninjutsu/Lightning) Stuns •**Cooldown**: 17 seconds •**Chakra Cost**: 25 Chakra +5 per second |
| **Lightning 3** | •**Requirement:** Ninjutsu: 4 •**Damage**: Base Damage: 25 +4 per mastery level (Ninjutsu/Lightning) Defense Break +4 seconds of electrify •**Cooldown**: 12 seconds •**Chakra Cost**: 45 Chakra |
| **Lightning 4** | •**Requirement:** Ninjutsu: 6 •**Damage**: Base Damage: 2 per hit +1,4 per mastery level (Ninjutsu/Lightning) Stuns •**Cooldown**: 20 seconds •**Chakra Cost**: 0 Chakra +5 per second |
| **Lightning 5** | •**Requirement:** Ninjutsu: 8 •**Damage**: Base Damage: 0 (+1,5x move speed) **Cooldown**: 5 seconds **Chakra Cost**: 0 Chakra +5 per second |
| **Lightning 6** | •**Requirement:** Ninjutsu: 6 •**Damage**: Base Damage: 2 per hit +1,4 per mastery level (Ninjutsu/Lightning) stun enemies •**Cooldown**: 20 seconds •**Chakra Cost**: 0 Chakra +5 per second |
| **Lightning 7** | •**Requirement:** Ninjutsu: 16 •**Damage**: Base Damage: 55 +9 per mastery level (Ninjutsu/Lightning) +4 seconds of electrify •**Cooldown**: 20 seconds |
• Costo de chakra : 85 Chakra
•Daño:
Daño base: 290
+28 por nivel de dominio (Ninjutsu/Lightning)
+6 segundos de electrificación
Ruptura de defensa
• Colegio : 60 segundos
• Costo de chakra : 200 chakra
habilidades de elementos eólicos
| Ability | Description |
|---|---|
| **Wind 1** | •**Requirement:** Ninjutsu: 1 •**Damage**: Base Damage: 19 +2.5 per mastery level (Ninjutsu/Wind) •**Cooldown**: 7 seconds •**Chakra Cost**: 15 Chakra |
| **Wind 2** | •**Requirement:** Ninjutsu: 2 •**Damage**: Base Damage: 0 Dash •**Cooldown**: 15 seconds •**Chakra Cost**: 35 Chakra |
| **Wind 3** | •**Requirement:** Ninjutsu: 4 •**Damage**: Base Damage: 17 +4 per mastery level (Ninjutsu/Wind) •**Cooldown**: 10 seconds •**Chakra Cost**: 40 Chakra |
| **Wind 4** | •**Requirement:** Ninjutsu: 6 •**Damage**: Base Damage: 18 +8 per mastery level (Ninjutsu/Wind) Defense Break •**Cooldown**: 15 seconds •**Chakra Cost**: 50 Chakra |
| **Wind 5** | •**Requirement:** Ninjutsu: 8 •**Damage**: Base Damage: 35 +6 per mastery level (Ninjutsu/Wind) Defense Break •**Cooldown**: 12 seconds •**Chakra Cost**: 65 Chakra |
| **Wind 6** | •**Requirement:** Ninjutsu: 12 •**Damage**: Base Damage: 5 per hit +0,75 per mastery level (Ninjutsu/Wind) •**Cooldown**: 20 seconds •**Chakra Cost**: 80 Chakra |
| **Wind 7** | •**Requirement:** Ninjutsu: 16 •**Damage**: Base Damage: 70 per second +10 per mastery level (Ninjutsu/Wind) •**Cooldown**: 18 seconds •**Chakra Cost**: 85 Chakra |
| **Wind 8** | •**Requirement:** Ninjutsu: 20 •**Damage**: Base Damage: 25 per hit +2 per mastery level (Ninjutsu/Wind) Defense Break •**Cooldown**: 40 seconds •**Chakra Cost**: 100 Chakra |
Habilidades de elementos Earth
| Ability | Description |
|---|---|
| **Earth 1** | •**Requirement:** Ninjutsu: 1 •**Damage**: Base Damage: 3 per hit +0,5 per mastery level (Ninjutsu/Earth) •**Cooldown**: 9 seconds •**Chakra Cost**: 20 Chakra |
| **Earth 2** | •**Requirement:** Ninjutsu: 2 •**Damage**: Base Damage: 0 •**Cooldown**: 11 seconds •**Chakra Cost**: 25 Chakra +5 per second |
| **Earth 3** | •**Requirement:** Ninjutsu: 4 •**Damage**: Base Damage: 15 +12 per mastery level (Ninjutsu/Earth) •**Cooldown**: 13 seconds •**Chakra Cost**: 45 Chakra |
| **Earth 4** | •**Requirement:** Ninjutsu: 6 •**Damage**: Base Damage: 0 •**Cooldown**: 15 seconds •**Chakra Cost**: 55 Chakra +5 per second |
| **Earth 5** | •**Requirement:** Ninjutsu: 8 •**Damage**: Base Damage: 0 (slow: 50%) •**Cooldown**: 18 seconds •**Chakra Cost**: 50 Chakra |
| **Earth 6** | •**Requirement:** Ninjutsu: 12 •**Damage**: Base Damage: 32 +3,5 per mastery level (Ninjutsu/Earth) Defense Break •**Cooldown**: 15 seconds •**Chakra Cost**: 45 Chakra |
| **Earth 7** | •**Requirement:** Ninjutsu: 16 •**Damage**: Base Damage: 0 Drain 50 Chakra per second from enemies •**Cooldown**: 20 seconds •**Chakra Cost**: 80 Chakra +5 per second |
| **Earth 8** | •**Requirement:** Ninjutsu: 20 •**Damage**: Base Damage: 1 per hit +1 per mastery level (Ninjutsu/Earth) •**Cooldown**: 40 seconds •**Chakra Cost**: 150 Chakra |
Habilidades de elementos de agua
| Ability | Description |
|---|---|
| **Water 1** | •**Requirement:** Ninjutsu: 1 •**Damage**: Base Damage: 17 +3 per mastery level (Ninjutsu/Water) +2 seconds of 25% slow •**Cooldown**: 8 seconds •**Chakra Cost**: 20 Chakra |
| **Water 2** | •**Requirement:** Ninjutsu: 2 •**Damage**: Base Damage: 24 +4 per mastery level (Ninjutsu/Water) Block projectiles and push enemies •**Cooldown**: 12 seconds •**Chakra Cost**: 25 Chakra |
| **Water 3** | •**Requirement:** Ninjutsu: 4 •**Damage**: Base Damage: 22 +5 per mastery level (Ninjutsu/Water) +2 seconds of 25% slow •**Cooldown**: 13 seconds •**Chakra Cost**: 35 Chakra |
| **Water 4** | •**Requirement**: Ninjutsu: 6 •**Damage**: Base Damage: 5 per hit +1,5 per mastery level (Ninjutsu/Water) Defense Break Stuns •**Cooldown**: 16 seconds •**Chakra Cost**: 50 Chakra |
| **Water 5** | •**Requirement:** Ninjutsu: 8 •**Damage**: Base Damage: 5 per hit +1,5 per mastery level (Ninjutsu/Water) Defense Break Stuns •**Cooldown**: 20 seconds •**Chakra Cost**: 65 Chakra |
| **Water 6** | •**Requirement:** Ninjutsu: 12 •**Damage**: Base Damage: 65 +8 per mastery level (Ninjutsu/Water) +2 seconds of 25% slow •**Cooldown**: 25 seconds •**Chakra Cost**: 85 Chakra |
| **Water 7** | •**Requirement:** Ninjutsu: 16 •**Damage**: Base Damage: 40 per water pillar +14 per mastery level (Ninjutsu/Water) •**Cooldown**: 30 seconds •**Chakra Cost**: 95 Chakra |
•Daño:
Daño base: 100
+16 por nivel de dominio (ninjutsu/agua)
Ruptura de defensa
• Colegio : 40 segundos
• Costo de chakra : 150 chakra

Para revolcar elementos, acceda al botón "Spin" en el menú principal. Esto lo llevará a una pantalla de estilo tragamonedas donde puede volver a revolcar elementos, familia y clanes. Use sus giros sabiamente, ya que son limitados y difíciles de obtener.
Esta guía proporciona una descripción completa de los elementos en el tiempo ninja. Para obtener más información, explore nuestras guías sobre familias y clanes.
**Ice**
**Fire**
**Lightning**
**Wind**
**Earth**
**Water**