In a fascinating revelation, Timon Smektala, the game director behind the Dying Light series, has unveiled that the initial trailer for Dying Light: The Beast harbors a hidden clue about the game's setting. This secret, yet to be discovered by the community, subtly points to the vast forested area called Castor Woods. The clue is embedded within barely perceptible text in the trailer, which not only hints at the precise location but may also shed light on the local dialect, potentially unlocking the mystery surrounding this detail.
Speculation abounds that the game's events will take place somewhere in Europe, yet the exact location remains a tantalizing enigma. The trailer showcases various signs, buildings, and environmental elements, but fans have yet to pinpoint the specific reference. Previous Dying Light games have drawn inspiration from real-world locales—for instance, Harren in the first game was inspired by Istanbul, Mumbai, and Wrocław, whereas Villedor in the sequel blended architectural styles from Germany, Belgium, and Poland.
Dying Light: The Beast is slated for a summer release on PC, PlayStation, and Xbox platforms, although the precise launch date has not been announced. As the series celebrates its tenth anniversary this year, Techland has been actively engaging its fanbase with special updates and events, including a heartfelt commemorative video thanking players for their ongoing support.