Schedule I, the drug dealer simulation game, continues to captivate players with its latest update, Patch 5, bringing the game to version 0.3.3f14. This patch arrives amidst the game's viral success on Steam, where it has surged to the top of the sales charts, outpacing heavyweights like Monster Hunter Wilds, GTA 5, and Marvel Rivals. The excitement around Schedule I stems from its unique gameplay where players progress from small-time dealers to powerful kingpins in the gritty city of Hyland Point, managing drug manufacturing, distribution, and expanding their empire through properties, businesses, and employees.
Developed and published by the Australian indie developer Tyler, known as TVGS, the game's unexpected popularity has been described as "amazing but pretty overwhelming." In a Reddit post, Tyler expressed surprise at the game's reception and emphasized the focus on releasing patches quickly and preparing for upcoming content updates.
Patch 5 itself addresses several key issues, including employee, multiplayer, and casino bugs. Additionally, Tyler has introduced pathfinding validity checks to reduce crashes, a problem highlighted by a user named Chi Chi on Discord. Here are the detailed patch notes for Schedule I Update 5 version 0.3.3f14:
Tweaks/Improvements
- Added an active display setting to choose which monitor the game displays on.
- Botanists will now automatically move product from their supplies to drying racks.
- Owned vehicles are now visible on the map app.
- Implemented a few validity checks/failsafes for NPC pathfinding and warping to prevent crashes on certain chipsets.
- Refactored employee item movement behavior to enhance efficiency.
- Implemented NPC effects culling at a certain distance to improve performance.
Bug Fixes
- Fixed non-host clients sometimes unable to hit/stand in blackjack.
- Resolved a quest UI bug causing infinite loading screens in multiplayer.
- Fixed clipboard selections not reassigning without manually clearing existing selections.
- Addressed the dealer revealing its hand prematurely to non-host players in blackjack.
- Fixed first-person jacket visuals.
- Corrected the premature rewarding of the 'Master Chef' achievement.
- Fixed property null references causing multiplayer loading/desync issues.
- Made the drying rack 'dry' button non-interactable if the input slot is reserved by an employee.
- Fixed NPC 'stay in building' behavior errors for non-host players.
- Resolved NPC voiceover emitters null reference issues.
Looking ahead, Tyler has teased that sneak peeks of the first content update will be shared soon, heightening anticipation among the game's community. For those eager to dive deeper into the game, IGN's Schedule I guide offers comprehensive insights into mixing recipes, creating profitable blends, accessing console commands, and strategies for multiplayer co-op to dominate Hyland Point with friends.