Choosing the best classes in *Xenoblade Chronicles X Definitive Edition* can feel daunting with the wide array of options available and the time it takes to master new weapon skills. While nearly any class can be effective in this RPG, some stand out for their versatility and utility. If you find yourself attached to your starting class, that's perfectly okay, as it's one of the most adaptable in the game.
Recommended Classes in *Xenoblade Chronicles X Definitive Edition*
Our guide highlights the five best classes in *Xenoblade Chronicles X Definitive Edition* and explains why they're worth your time.
Drifter

*Xenoblade Chronicles X* encourages you to move beyond the Drifter class after reaching rank 10, yet it remains a highly versatile and useful class throughout the game. For fans of the original *Xenoblade Chronicles*, Drifter can be likened to Shulk, but with a smaller skill set. This class provides access to a variety of debuff and offensive arts, including skills that stagger and topple, as well as one that regenerates health, reducing your dependency on party members for healing.
Drifter utilizes assault rifles for robust ranged damage and knives for potent melee attacks, ensuring you're equipped for any combat scenario. Additionally, Drifter boasts the highest number of skill slots in the game, making it an excellent choice for customizing to your playstyle. Even after experimenting with other classes, returning to Drifter can be beneficial for tailoring it to your needs.
Full Metal Jaguar

Full Metal Jaguar, Elma's class, is a high-risk, high-reward option that thrives on maintaining low HP to amplify its power. This class gains a critical hit rate boost when HP falls below 50%, and one skill actively reduces your health during attacks, ensuring you stay in that critical zone. The Ghost Factory skill enhances ally evasion, while Electric Surge unleashes ether damage, a rare trait among melee classes. Even the basic skill, Shadowstrike, is notably powerful.
Duelist

Duelist is a self-sufficient class excelling in close-range combat, yet adept at handling ranged attacks as well. Equipped with a longsword and an assault rifle, Duelists access a broad spectrum of skills. Last Stand uses your TP to boost the party's TP, facilitating powerful attacks from your teammates. Soul of the Samurai enhances basic attacks with area-of-effect capabilities, while True Stream Edge recovers TP at higher morale levels. Blossom Dance, however, stands out as a top skill, staggering enemies and ignoring resistances, making it invaluable in battle.
Mastermind

Mastermind is ideal for players who prefer manipulating enemy behavior rather than dishing out direct damage. While its arts may not be as potent as those of Duelists, they significantly simplify battles against tough foes. Mastermind can strip enemy buffs and, at level seven, reduces debuff resistance upon landing attacks. Additionally, it boosts TP and can inflict the virus effect, requiring more strategic attention in battle but proving highly effective.
Galactic Knight

While often associated with Skell users, Galactic Knight offers substantial benefits beyond piloting giant fighting robots. This class can remove debuffs, heal allies, and deliver heavy, specialized damage. Galactic Knights can shorten their own cooldowns through melee combos, and their Skell-specific skills restore appendage HP and enhance combat power directly. This class is versatile and powerful, whether you're on foot or in a Skell.