CD Projekt RED has recently rolled out a significant update for Cyberpunk 2077, enhancing the gaming experience with a suite of fixes and the integration of cutting-edge NVIDIA technology. This update introduces DLSS 4 support, specifically tailored for GeForce RTX 50 graphics card owners, promising to generate multiple additional frames starting January 30th. This technology not only boosts performance on RTX 50 and 40 series cards by accelerating the creation of an extra frame but also does so with reduced memory usage.
For all GeForce RTX graphics card users, the update offers the flexibility to choose between the convolution neural network model and the new transform model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA. The transform model significantly improves lighting, detail, and image stability, making your adventures in Night City more immersive than ever. Additionally, this update resolves issues with interference and crashes on in-game screens when DLSS ray reconstruction is active, and ensures the "Frame Creation" parameter updates correctly after resolution scaling is disabled.
Key Changes in Cyberpunk 2077 Update 2.21:
- Fixed a bug that prevented conversations with certain vendors.
- Resolved an issue where TV news program sounds were either missing or too quiet.
- Addressed a glitch causing Johnny to appear less frequently in the passenger seat.
- Corrected a problem where some items would disappear when players hid NPCs.
- Fixed a freezing issue when entering Photo Mode and simultaneously accessing a closet or stash.
- Enhanced Photo Mode functionality, allowing you to position Nibbles and Adam Smasher in the frame even when Vee is in the air or water.
- Improved the feature that alters Adam Smasher's facial expressions for a more dynamic character interaction.
With these enhancements and fixes, Cyberpunk 2077 continues to evolve, offering players a smoother and more visually stunning experience in the futuristic world of Night City.