Sony Secures 2.5% Stake in Elden Ring Publisher Bandai Namco
Sony's acquisition of 16 million shares signals a new "strategic partnership" with Bandai Namco aimed at "growing global fan communities for anime and manga IPs while deepening audience engagement." The tech giant emphasized plans to expand their longtime collaboration in gaming, anime and music into new creative territories.
Although not directly mentioned, gaming remains central to both companies' operations. This deal naturally raises questions about future expansions for FromSoftware's Elden Ring, published by Bandai Namco. Notably, Sony holds majority stake in FromSoft's parent company Kadokawa, while an Elden Ring film adaptation is already underway.
"This alliance will facilitate broader commercialization of Bandai Namco's IP portfolio," Sony stated, "leveraging our expertise in anime production, video distribution and merchandising to enhance fan experiences worldwide."
Sony's Chief Strategy Officer Toshimoto Mitomo added: "Through combining Bandai Namco's exceptional IP development capabilities with our global content platforms, we'll co-create extraordinary experiences that deliver emotional resonance (Kando) to fans across all touchpoints."
In related Elden Ring news: Director Alex Garland continues his deep dive into FromSoftware's RPG masterpiece while developing the film adaptation. The filmmaker recently confirmed completing six full playthroughs and struggling most with one notorious boss.
"Malenia remains the ultimate challenge," Garland revealed to IGN. "Even after multiple playthroughs with maxed stats and legendary weapons, her fight demands perfect execution through relentless repetition."