Star Wars Outlaws: A Galactic Adventure Inspired by Samurai and Open Worlds

Star Wars Outlaws' creative director, Julian Gerighty, recently revealed the surprising inspirations behind the game's development: Ghost of Tsushima and Assassin's Creed Odyssey. This blend of influences promises a unique open-world adventure within the Star Wars galaxy.
Ghost of Tsushima's Immersive World:

Gerighty cited Ghost of Tsushima's immersive world design as a major influence. He admired its cohesive narrative, where story, world, and gameplay seamlessly intertwine, avoiding repetitive tasks. This focus on a unified experience inspired Gerighty to craft a similarly engaging Star Wars Outlaws, allowing players to truly embody the outlaw fantasy. The parallel between the samurai's journey and the scoundrel's path underscores the game's commitment to a captivating narrative.
Assassin's Creed Odyssey's Expansive Exploration:

Assassin's Creed Odyssey's vast, explorable world and RPG elements also played a significant role. Gerighty valued its freedom of exploration and consulted directly with the Odyssey development team, leveraging their expertise in managing world size and traversal distances. However, unlike Odyssey's sprawling length, Star Wars Outlaws aims for a more focused, narrative-driven experience, ensuring player engagement from beginning to end.
Embracing the Outlaw Fantasy:

Central to Star Wars Outlaws is the classic scoundrel archetype, reminiscent of Han Solo. Gerighty emphasizes the game's focus on the fantasy of being a rogue in a vast, opportunity-filled galaxy. This core concept guides the game's design, allowing for diverse activities like playing Sabacc, speeding across planets, piloting ships, and exploring various worlds. The seamless integration of these activities aims to fully immerse players in the outlaw experience.