CD Projekt RED is intensifying development on the highly anticipated Cyberpunk 2077 sequel, as evidenced by recent job postings offering intriguing glimpses into the game's features. A key revelation? The sequel will remain a first-person experience, foregoing a third-person perspective, potentially disappointing players who had hoped for a change in viewpoint.
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A Senior Gameplay Animator is sought to craft detailed first-person animations, particularly focusing on weapon interactions and gameplay mechanics. The absence of any mention of third-person animation strongly suggests this perspective won't be included.
A separate opening for an Encounter Designer highlights a groundbreaking "most realistic crowd system ever seen in games." This system will dynamically react to player actions, creating immersive environments with natural NPC interactions. The role involves collaborating on complex scenarios with multiple solutions, utilizing NPC behaviors, interactive objects, loot placement, and environmental storytelling.
Furthermore, a job listing confirms that multiplayer functionality is under consideration for the sequel, although it's still in early development.
Cyberpunk 2, codenamed Project Orion, is being developed using Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer at CD Projekt RED revealed their personal involvement in voicing intimate scenes in Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans have spotted a character seemingly inspired by Johnny Silverhand.