This extensive interview with Andrew Hulshult, a prominent video game composer, delves into his career, creative process, and musical influences. The conversation covers a wide range of topics, from his early work on canceled projects like Duke Nukem 3D Reloaded and Rise of the Triad (2013) to his more recent contributions to acclaimed titles such as DOOM Eternal DLC, Nightmare Reaper, and Amid Evil.

Hulshult discusses the challenges and misconceptions surrounding video game music, emphasizing the importance of both artistic integrity and financial stability. He reflects on his evolution as a musician, highlighting the learning curve involved in navigating industry contracts and client expectations. The interview explores his unique approach to composing soundtracks, balancing personal style with the needs of the game's atmosphere and narrative. Specific tracks from various games are analyzed, revealing the creative processes and inspirations behind them. The discussion also touches upon his work on the upcoming Iron Lung film soundtrack, his collaboration with Markiplier, and the impact of budget on his compositional approach.

A significant portion of the interview is dedicated to Hulshult's gear and equipment, including his preferred guitars (Caparison Dellinger 7 and Brocken 8), pickups (Seymour Duncan), string gauges, amplifiers (Neural DSP Quad Cortex, Engel cabinets), and effects pedals (Moogerfooger, Fulltone Catalyst, ZVEX Fuzz Factory). He details his workflow, emphasizing the importance of continuous learning and self-challenge in his musical development. The conversation concludes with reflections on his favorite bands (Gojira, Metallica), his thoughts on the evolution of Metallica's music, a discussion of his most cherished music memorabilia, and his preferred coffee (cold brew, black).




The interview provides a comprehensive and insightful look into the life and work of a highly respected and influential figure in the video game music industry. It's a must-read for fans of his music and anyone interested in the creative process behind video game soundtracks.