
Capcom's Producer, Shuhei Matsumoto, recently shed light on the future of the Versus fighting game series at EVO 2024. This exclusive interview reveals Capcom's strategic plans, fan response, and the evolution of the fighting game landscape.
Capcom's Renewed Focus on Classic and New Versus Titles
Capcom's Development Journey and Commitment

At EVO 2024, Capcom showcased Marvel vs. Capcom Fighting Collection: Arcade Classics, a compilation featuring seven iconic titles from the Versus franchise. This includes the celebrated Marvel vs. Capcom 2, a landmark achievement in the fighting game genre. In an interview with IGN, Matsumoto detailed the extensive development process, spanning three to four years. He highlighted the crucial collaboration with Marvel, noting initial delays but ultimately a highly productive partnership focused on delivering these classics to a new generation of gamers. "We've been planning for about three, four years to make this project a reality," Matsumoto stated, emphasizing Capcom's dedication to its fans and the enduring legacy of the Versus series.

The collection includes:
- THE PUNISHER (side-scrolling beat 'em up)
- X-MEN Children of the Atom
- Marvel Super Heroes
- X-MEN vs. Street Fighter
- MARVEL Super Heroes vs. Street Fighter
- MARVEL vs. CAPCOM: Clash of Super Heroes
- MARVEL vs. CAPCOM 2: New Age of Heroes