Dive into the latest updates and developments for DOOM: The Dark Ages—a thrilling new chapter in the iconic franchise!
← Return to DOOM: The Dark Ages main article
DOOM: The Dark Ages News
2025
April 1
⚫︎ In a revealing interview with GamesRadar+, Hugo Martin, the director behind the Doom series, shared insights into the decision to omit multiplayer from Doom Eternal. The focus was shifted entirely to enhancing the campaign experience. Martin emphasized that the game's scope and available resources played a crucial role in this choice, ensuring that the single-player mode could reach its full potential.
Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
March 30
⚫︎ The official DOOM X (formerly Twitter) account announced that fans can look forward to fresh gameplay footage and hands-on impressions of DOOM: The Dark Ages on March 31. Stay tuned for the latest insights and updates on this eagerly anticipated title.
Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)
March 15
⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica in their latest merchandise unboxing video. Priced at $175 USD, this detailed replica is now available for pre-order. It's part of a broader merchandise campaign leading up to the game's launch, currently listed as in stock with shipping scheduled once all items are ready.
Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)
March 12
⚫︎ DOOM: The Dark Ages is set to launch on May 15, promising a medieval-inspired prequel that builds upon the acclaimed Doom 2016 and Doom Eternal. This new installment retains the franchise's core elements while introducing innovative gameplay features. Notably, it expands on concepts from Doom Eternal, such as the Wintherin dragons, which inspired the semi-mechanical dragon players will pilot.
Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
March 10
⚫︎ In an interview featured in PC Gamer's upcoming issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton discussed the game's expanded melee and parry mechanics. Martin hinted at the possibility of a melee-only playthrough, describing it as "slightly out of bounds" but achievable for dedicated players. Stratton added that such a challenge would likely be janky and less enjoyable, drawing comparisons to the notorious pistol-only Ultra Nightmare challenge in Doom 2016.
Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
⚫︎ Also in the same issue of PC Gamer, Hugo Martin and Marty Stratton shed light on the conclusion of DOOM: The Dark Ages. Contrary to what some might expect, the story won't end with the Slayer being locked in a coffin as seen at the start of Doom 2016. Martin explained that such an ending would close off future medieval-era narratives, as The Dark Ages is meant to be part of a larger "Chronicles of the Slayer" saga. The game's ending will instead leave room for potential prequels.
Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
March 9
⚫︎ During another interview for PC Gamer's upcoming issue, Hugo Martin and Marty Stratton discussed DOOM: The Dark Ages' weapon lineup. Martin revealed that, apart from the shotguns, the game's arsenal is entirely new or significantly transformed, including a redesigned plasma weapon. This deliberate choice aims to offer players fresh tools to master and enhance their gameplay experience.
Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
January 23
⚫︎ Bethesda's Developer Direct 2025 event went live on January 23, showcasing updates from id Software, Compulsion Games, and Sandfall Interactive. The event was streamed on Twitch and YouTube, starting at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.
Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)
January 9
⚫︎ Bethesda confirmed their participation in the upcoming Developer Direct event on January 23, 2025. The showcase will feature updates from various studios, including DOOM, Compulsion Games, and Sandfall Interactive, streaming live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on YouTube and other platforms.
Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)
2024
June 11
⚫︎ DOOM: The Dark Ages was officially unveiled at the Xbox Games Showcase, offering a bold reimagining of the legendary shooter series. The trailer showcased dragon riding, mech battles, and a darker, more intense visual style, while introducing new gameplay mechanics like a shield and flail for melee combat.
Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)