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Summary
- The Gloomstalker Assassin build excels in delivering high physical damage and offers unparalleled versatility in combat scenarios.
- Dexterity is crucial for both Rangers and Rogues, while Wisdom plays a vital role in enhancing a Ranger's spellcasting prowess.
- Opt for racial abilities, backgrounds, and gear that enhance Dexterity, Wisdom, or Constitution for optimal performance.
In Baldur's Gate 3, multiclassing adds a layer of excitement to character creation. Combining Ranger and Rogue, particularly with the Gloomstalker and Assassin subclasses, results in a formidable blend of stealth and lethality.
Both classes leverage Dexterity as their primary attribute, excelling in Stealth, lockpicking, and disarming traps, making them versatile members of any party. Rangers bring additional weapon skills and supportive spells to the table, while Rogues offer devastating melee capabilities. Together, their Stealth synergy is unmatched.
Updated on December 24, 2024, by Kristy Ambrose: Larian Studios has confirmed no DLCs or sequels for BG3, but fans can look forward to Patch 8 in 2025, introducing new subclasses. This update opens fresh avenues for players experimenting with innovative and powerful character builds. For those crafting a Ranger and Rogue multiclass, prioritize Dexterity, but don't overlook the importance of Wisdom for the Ranger's spellcasting abilities. Choices in Backgrounds, Feats, weapons, and Gear are crucial for tailoring your character.
The Gloomstalker Assassin Build
Savage & Stealthy Damage In Any Environment
- This build merges the relentless hunter's instinct with the deadly precision of an assassin, creating a formidable survivalist and mercenary.
The Gloomstalker Assassin thrives on delivering physical damage, whether in melee or at range. The effectiveness of this build at different combat distances hinges on the player's choices in skills, abilities, and gear.
Both Rogues and Rangers share essential traits such as Stealth, Sleight of Hand, and Dexterity proficiency, making them ideal candidates for a multiclass build. Rangers also offer support spells and, depending on racial choices during character creation, access to Cantrips, which can add a layer of spellcasting to the build.
Ability Scores
Dexterity For Rogues, Wisdom For Rangers
- Prioritize physical prowess and resilience, but maintain a balance with spellcasting capabilities.
Dexterity is paramount for both Rangers and Rogues, serving as their primary attribute for Sleight of Hand, Stealth, and weapon proficiency. For Rangers, Wisdom is equally important, influencing Perception checks and spellcasting accuracy.
- Dexterity: Essential for both classes' core abilities and combat effectiveness.
- Wisdom: Crucial for Rangers' spellcasting and Perception.
- Constitution: Boosts hit points, vital for a combat-focused build.
- Strength: Less critical, but can be increased for melee-focused builds.
- Intelligence: Typically the least important stat for this build, as it relates to arcane spellcasting.
- Charisma: Not a primary focus, but can be creatively utilized.
Race
Race | Subrace | Abilities |
---|---|---|
Drow | Lloth-Sworn | Superior Darkvision, Drow Weapon Training, Fey Ancestry, and spells like Faerie Fire and Darkness. Typically aligned with evil. |
Seldarine | Same racial abilities as Lloth-Sworn but with a different moral alignment. | |
Elf | Wood Elf | Enhanced Stealth, increased movement speed, Elven Weapon Training, Darkvision, and Fey Ancestry. An excellent choice for this build. |
Half-Elf | Drow Half-Elf | Combines Drow and human traits, offering better weapon and armor proficiency with Civil Militia. Retains some elvish casting abilities. |
Wood Half-Elf | Elven Weapon Training and Civil Militia, expanding gear options and party roles. | |
Human | na | Originates Civil Militia Feat, with increased movement speed and carrying capacity. |
Githyanki | na | Improved movement speed, access to spells like Enhanced Leap and Misty Step, and Martial Prodigy for medium armor and weapon proficiency. |
Halfling | Lightfoot | Brave, Halfling Luck, and an advantage on Stealth checks. |
Gnome | Forest | Skills like Speak with Animals and enhanced Stealth abilities, leaning towards Ranger attributes. |
Deep | Superior Darkvision and Stone Camouflage, granting an advantage on Stealth checks. |
Backgrounds
The Ranger Rogue Connection
- This build thrives on a blend of wilderness expertise, animal affinity, and a life on society's edge.
Background | Skill | Description |
---|---|---|
Outlander | Athletics, Survival | Ideal for Rangers, representing a life in the wilds, which suits the character's frequent travels. |
Charlatan | Deception, Sleight of Hand | Suited for a sophisticated criminal with charm and guile, fitting the Rogue's skill set. |
Soldier | Athletics, Intimidation | Represents a disciplined background, blending Ranger's training with a Rogue's patience, perhaps as a former smuggler. |
Folk Hero | Animal Handling, Survival | Reflects the heroic yet rugged nature of both Rogues and Rangers, often seen as legends or saviors. |
Urchin | Sleight of Hand, Stealth | Common for Rogues, indicating early beginnings in a life of thievery. |
Criminal | Deception, Stealth | Suitable for Rogues and can apply to Rangers working in urban environments, enhancing the build's versatility. |
Feats And Related Scores
The Finer Details Of A Unique Build
- With 12 levels, players can select six Feats, allowing for a highly customized multiclass character.
The choice of how to split levels between Ranger and Rogue is crucial, with each class unlocking their subclass at level 3. A potential split could be 10 levels in Ranger and at least 3 in Rogue.
Feat | Description |
---|---|
Ability Score Improvement | Increase one Ability Score by 2 or two by 1, ideal for boosting Dexterity and Wisdom. |
Alert | Prevents the Surprised condition and grants a +5 bonus to Initiative rolls, enhancing combat readiness. |
Athlete | Increases Dexterity or Strength by 1, reduces recovery time from Prone, and enhances Jump distance. |
Crossbow Expert | Essential for ranged builds, eliminates Disadvantage on melee attacks with crossbows and extends the duration of Gaping Wounds. |
Dual Wielder | Enables wielding two non-Heavy weapons simultaneously and grants a +1 to AC while doing so, improving combat versatility. |
Magic Initiate: Cleric | Grants Rangers additional support or healing spells from the Cleric spellbook, enhancing their utility in combat. |
Mobile | Increases movement speed by 10, prevents slowing by Difficult Terrain when Dashing, and avoids provoking Attacks of Opportunity in melee combat. |
Resilient | Increases any Ability by one and grants Proficiency in that Ability's Saving Throws, bolstering resilience. |
Spell Sniper | Enhances casting range and accuracy, offering a selection of cantrips that use Wisdom or Dexterity as the casting modifier, enhancing spellcasting. |
Gear Recommendations
Anything That Buffs Dexterity, Wisdom, Or Constitution
- Assassin Gloomstalkers can equip a diverse range of gear, from simple clothing to medium armor, depending on the desired build.
While Rogues are limited to certain clothing and weapons, Rangers have the flexibility to wear and use virtually any gear.
- Nimblefinger Gloves enhance Dexterity by 2 for Halflings or Gnomes.
- The
Helmet Of Autonomy grants proficiency in Wisdom saving throws.
- The
Darkfire Shortbow provides Fire and
Cold Resistance, and the ability to cast Haste once per Long Rest.
Acrobat Shoes offer a bonus to Dexterity saving throws and enhance the Acrobatics Feat.
- The
Graceful Cloth increases Dexterity by +2 and grants the Cat's Grace ability.