Clair Obscur: Expedition 33 News
2025
April 3
⚫︎ Clair Obscur: Expedition 33 is set to enhance the gaming experience for PC players with a spectrum of graphical presets ranging from Low to Epic. Console gamers can select between Performance and Quality modes. Notably, the game is optimized for PS5 Pro, although specific details remain under wraps. Xbox enthusiasts can start pre-loading now, in preparation for the global launch scheduled for April 24 at 12 AM PT / 3 AM ET. The game will feature 56 achievements and trophies, challenging players to complete feats such as defeating bosses without taking damage and collecting all 33 music records.
Read more: Clair Obscur: Expedition 33 Reveals Graphics Settings, Trophy Expectations, and Xbox Pre-Load Info Ahead of Launch (Noisy Pixel)
March 24
⚫︎ Sandfall Interactive has announced that Clair Obscur: Expedition 33 will forego a minimap, opting for a compass to guide navigation. Producer Francois Meurisse explained that this design choice aims to foster a genuine sense of exploration and aligns with the game's narrative. Players embody members of an expedition venturing into the unknown, mirroring the journeys of past explorers who did not return. "They don’t have a map because every previous expedition failed," Meurisse noted, emphasizing the immersive experience of feeling as lost and uncertain as the characters in the game.
Read more: Clair Obscur: Expedition 33 won't have a mini map to preserve its sense of discovery, says producer (PC Gamer)
March 21
⚫︎ Guillaume Broche, the director behind Clair Obscur: Expedition 33, initiated the project in 2019 driven by his passion for turn-based RPGs. Feeling a void in the genre, Broche drew inspiration from classics like Final Fantasy, Lost Odyssey, and FromSoftware's Sekiro to craft a game that blends strategic combat with skill-based mechanics. His vision was to create a game that not only he would enjoy but one that would resonate with other fans of the genre.
Read more: Clair Obscur: Expedition 33's director was 'starving for new turn-based RPGs,' and figured if he wanted them, there would be others out there who'd want to play his game (PC Gamer)
March 19
⚫︎ Producer Francois Meurisse elaborated on Clair Obscur: Expedition 33's innovative gameplay, which melds turn-based strategy with challenging, off-rhythm enemy attacks. Rooted in JRPG traditions, the game stands out with its Belle Epoque-inspired art style, showcasing Sandfall Interactive's ambition to deliver a visually and mechanically unique experience. Drawing from Final Fantasy, the game also integrates real-time defensive maneuvers inspired by Sekiro and action point-based skills reminiscent of deckbuilders.
Read more: Clair Obscur: Expedition 33 is Sekiro Meets Belle Époque Meets JRPG (Game8)
March 3
⚫︎ Ahead of its launch, gaming media were granted access to playable demos of Clair Obscur: Expedition 33, and the response has been overwhelmingly positive. Critics praised the game's turn-based combat for its innovative approach, effectively paying homage to the genre's greats while pushing the boundaries with new mechanics.
Read more: How Clair Obscur: Expedition 33’s turn-based combat pays homage to all-time great JRPGs (Epic Games Store News)
January 30
⚫︎ Clair Obscur: Expedition 33 is already making waves in the entertainment industry with a confirmed movie adaptation. Sandfall Interactive has teamed up with Story Kitchen, the powerhouse behind adaptations like Sonic and the forthcoming Dredge movie. Although details such as the director and cast are yet to be announced, the project is in capable hands with producers Dmitri M. Johnson, Mike Goldberg, and Elena Sandoval. Story Kitchen is eager to bring the game's intricate narrative and compelling characters to the big screen.
Read more: Clair Obscur is Getting Its Own Live-Action Movie (GameRant)
2024
August 29
⚫︎ Clair Obscur: Expedition 33 proudly wears its influences on its sleeve, drawing from iconic turn-based RPGs such as Final Fantasy VIII-X, Persona, and Octopath Traveler. Creative director Guillaume Broche, a devoted fan of the genre, envisioned a game that combines high-fidelity graphics with real-time reaction-based combat and strategic depth. Players will have the freedom to switch party members in the open world and utilize traversal abilities to overcome environmental puzzles. Broche expressed his delight at the game's warm reception and hopes that players will explore the game's mechanics to create unique builds. The development team aspires for Expedition 33 to leave a lasting legacy, akin to the RPGs that inspired them.
Read more: Clair Obscur: Expedition 33 Wears Its FF and Persona Influences on Its Sleeves (Game8)
July 30
⚫︎ Creative director Guillaume Broche revealed that Clair Obscur: Expedition 33 draws inspiration from real-world art and literature, specifically referencing the Clair Obscur artistic movement and the novel La Horde du Contrevent. The game focuses on delivering high-fidelity visuals alongside an innovative reactive turn-based battle system. By incorporating elements from Souls games, Devil May Cry, and NieR, Clair Obscur: Expedition 33 aims to revolutionize the turn-based RPG genre.
Read more: Clair Obscur: Expedition 33's Historical Roots and Innovations (Game8)