Hideo Kojima's much-anticipated spiritual successor to Metal Gear, titled Physint, is still a distant dream, with Kojima estimating another "five or six years" before its release. In a recent interview with Le Film Francais, Kojima revealed that his ambitions to direct a movie are currently on hold as he focuses on completing his first "action espionage" game since his high-profile departure from Konami in 2015.
Kojima, who has been inundated with offers since establishing his independent studio, mentioned that in addition to Death Stranding 2, Physint is also in development. "Besides Death Stranding 2, there's also Physint in development. That will take me another five or six years," he stated, as translated by ResetEra member Red Kong XIX. He expressed a desire to direct a film after completing these projects, viewing it as a homage to the cinema that shaped his upbringing. "I grew up with cinema. Directing would be, in a way, a tribute to it. Also, I'm getting older, and I'd prefer to do it while I'm still young!" he added.
PlayStation Studios boss Herman Hulst first announced Physint in January 2024, but details have been scarce since. Initially, Kojima hinted that it might also be a movie, but he later clarified on X/Twitter that the project would represent a new level of "Digital Entertainment" with elements akin to a movie in terms of look, story, theme, cast, acting, fashion, and sound.
Kojima Productions is juggling multiple projects, including Death Stranding 2 and OD, the latter being a new IP developed in collaboration with Xbox Game Studios, featuring actress Hunter Schafer and filmmaker Jordan Peele. Additionally, Kojima is involved in A24's film adaptation of the original Death Stranding.
Fans of the franchise can look forward to Death Stranding 2: On The Beach, set for release on June 26. Actor Norman Reedus, a key figure in the series, recently hinted in an IGN interview that he would reprise his role in the upcoming film adaptation, stating, "of course" he would play himself.
In a fascinating twist, Kojima recently shared insights into discarded video game ideas, including a concept for a 'Forgetting Game,' where the protagonist gradually loses important information and abilities if the player takes extended breaks. Moreover, he revealed that he has left a USB stick with game ideas for his staff to explore after his passing, ensuring his creative legacy continues.