The Yakuza/Like a Dragon series, while expanding its appeal to younger and female players, remains committed to its core identity: middle-aged men engaging in relatable, middle-aged activities.

A Focus on Middle-Aged Male Experiences
The series, fronted by the charming Ichiban Kasuga, has garnered a diverse following. However, director Ryosuke Horii clarified in an interview with AUTOMATON that the series won't drastically alter its narrative to accommodate new demographics. The developers believe the series' unique charm stems from its portrayal of "middle-aged guy things," reflecting their own experiences. This authenticity, they argue, resonates with players. The relatable struggles and conversations of the characters, from Ichiban's Dragon Quest obsession to complaints about back pain, contribute to the game's originality.

Horii emphasizes the realistic portrayal of the characters, stating that their problems are relatable, making the game immersive and engaging.
Series creator Toshihiro Nagoshi, in a 2016 Famitsu interview (reported by Siliconera), expressed surprise at the increase in female players (approximately 20%) but reaffirmed the game's primary target audience as male. He stressed the importance of staying true to the series' vision while acknowledging the positive growth in the player base.

Concerns Regarding Female Representation
Despite its success, the series has faced criticism regarding its portrayal of women. Some fans argue that female characters often fall into stereotypical roles, lacking depth or agency, and are sometimes subjected to objectification. The limited number of female party members and instances of suggestive comments from male characters towards female characters are frequently cited as examples of this issue. The recurring "damsel-in-distress" trope further fuels these concerns. While acknowledging some humorous instances of gender dynamics in Like a Dragon: Infinite Wealth, lead planner Hirotaka Chiba's comments highlight the potential for these issues to persist.

Progress and Future Directions
While the series has its shortcomings in female representation, newer installments show progress towards more inclusive storytelling. Like a Dragon: Infinite Wealth, for example, received a 92 score from Game8, praised as a successful blend of fan service and forward-looking design. The series' evolution continues, balancing its core identity with the ongoing conversation surrounding representation in gaming.
