In 2024, the indie game Balatro, crafted by the solo developer known as LocalThunk, emerged as a phenomenal success, selling over 5 million copies and shaking the gaming industry to its core. This unexpected hit not only gained immense popularity but also clinched multiple awards at The Game Awards 2024. Neither the players nor LocalThunk himself anticipated such a triumph.
LocalThunk had modest expectations for Balatro, predicting review scores of around 6-7 points due to its unconventional gameplay. However, the game defied these expectations, receiving a stellar 91 from PC Gamer, and subsequently achieving an impressive 90 on both Metacritic and OpenCritic. LocalThunk was taken aback by this reception, admitting he would have rated his own game no higher than an 8.
The publisher, Playstack, significantly contributed to Balatro's success by actively engaging with the media prior to its launch. Yet, it was the power of word-of-mouth that truly propelled the game's sales, surpassing initial forecasts by 10-20 times. Within the first 24 hours of its release on Steam, an astonishing 119,000 copies were sold, a moment LocalThunk described as the most surreal of his life.
Despite Balatro's overwhelming success, LocalThunk humbly stated that he has no universal formula to share with other indie developers, emphasizing the unique and unpredictable nature of game development.