Blizzard's focus with Diablo 4, and the entire Diablo franchise, is player enjoyment and sustained engagement across all titles. This strategy was highlighted in a recent VGC interview.
Blizzard's Approach to Diablo 4's Success
Prioritizing Engaging Content
With Diablo 4 becoming Blizzard's fastest-selling game, the developers plan for long-term support. Rod Fergusson (Diablo series head) and Gavian Whishaw (Diablo 4 executive producer) emphasized that continued player interest in any Diablo game—be it Diablo 4, 3, 2, or the original—is a win for Blizzard. Fergusson stated that Blizzard rarely shuts down game servers, citing the continued availability of older Diablo titles as evidence of this commitment. The key is keeping players within the Blizzard gaming ecosystem.
Addressing concerns about Diablo 4's player count relative to previous installments, Fergusson clarified that player engagement across all titles is positive. He cited the success of Diablo 2: Resurrected, a remaster of a 21-year-old game, as proof that a broad player base across the series is beneficial. The company's aim isn't to force players from one game to another, but rather to create compelling content for Diablo 4 that draws players in. Their strategy is to develop highly desirable content to attract players, rather than actively trying to shift players from older titles.