Tetsuya Nomura, the creative mind behind Final Fantasy and Kingdom Hearts, recently revealed the surprisingly simple reason behind his characters' striking good looks. This isn't some deep artistic statement; it's far more relatable.
The "Good-Looking in Games" Philosophy
Nomura's protagonists consistently resemble supermodels, a stylistic choice rooted in a high school experience. A classmate's question – "Why do I have to be ugly in the game world too?" – resonated deeply, shaping his design philosophy. Nomura explained that video games offer escapism, and he aims to make the player feel good-looking within that escape. His goal: "I want to be good-looking in games," a sentiment that directly informs his character creation.
This isn't mere vanity. Nomura believes visual appeal fosters player connection and empathy. Unconventional designs, he argues, can create characters too distinct for players to easily relate to.
However, Nomura's creativity isn't entirely constrained. He reserves his more eccentric designs for antagonists. Sephiroth from Final Fantasy VII, with his towering sword and dramatic flair, exemplifies this approach. Similarly, the striking visuals of Kingdom Hearts' Organization XIII are intrinsically linked to their personalities. He stated, "I don’t think the designs of Organization XIII would be that unique without their personalities."
Reflecting on his early work in Final Fantasy VII, Nomura admits a more unrestrained approach. Characters like Red XIII and Cait Sith, while unconventional, contributed to the game's unique charm. He emphasizes the importance of detailed design choices, believing even small details contribute to a character's personality and the overall narrative.
In essence, the next time you see a strikingly attractive hero in a Nomura game, remember the simple, relatable origin of this design choice: a desire for players to feel good about their in-game avatars.
Nomura's Potential Retirement and Kingdom Hearts' Future
The interview also touched upon Nomura's potential retirement and the future of Kingdom Hearts. He hinted at the series nearing its conclusion, highlighting his incorporation of new writers to bring fresh perspectives. He stated his intention for Kingdom Hearts IV to be a stepping stone towards the series' finale.