Helldivers 2's meteoric success continues as it claims two prestigious BAFTA Game Awards: Best Multiplayer and Best Music - victories secured from five total nominations. These British Academy honors cap off an extraordinary awards season for Swedish studio Arrowhead, marking the culmination of a breakout year.
Helldivers 2 accepts the win for Multiplayer at the #BAFTAGamesAwards ✨ pic.twitter.com/rYWwyc1KGR
— BAFTA Games (@BAFTAGames) April 8, 2025
Recall that Helldivers 2 remains PlayStation Studios' fastest-selling title ever, achieving a staggering 12 million copies sold within its first quarter - a record unlikely to be surpassed by any Sony first-party title. However, the journey since launch has been turbulent: controversial reversals on Steam PSN requirements, intense review bombing campaigns, and constant community battles over perceived over-nerfs or insufficient buffs.
Throughout these challenges, Arrowhead has navigated unprecedented growing pains while managing its newly mainstream audience. Now 14 months post-launch on PC and PS5, how does the team view their evolutionary journey? Have they finally mastered the ruthless live-service landscape? Following their Killzone crossover, could Warhammer 40K collaborations be imminent?
IGN recently interviewed Alex Bolle, Helldivers 2's production director, to gain deeper insights into these developments.