Neople, a subsidiary of the South Korean gaming titan Nexon, is set to thrill gamers with the launch of their eagerly awaited hardcore RPG slasher, *The First Berserker: Khazan*. Slated for release on March 27 across PC, PlayStation 5, and Xbox Series, the buzz around this title is palpable. To whet the appetite of fans, the developers have unveiled an eight-minute gameplay trailer that delves deep into the game's intricate combat system.
The trailer highlights three pivotal combat principles: attacking, dodging, and defending. In *The First Berserker: Khazan*, defense is a high-stamina move, but mastering the art of perfectly timed blocks can significantly reduce stamina consumption and mitigate stun effects, giving players an edge in battle. Conversely, dodging is less taxing on stamina but demands pinpoint timing and swift reflexes to fully leverage the brief windows of invulnerability during these evasive actions. As is typical in soulslike games, the key to triumph in *The First Berserker: Khazan* lies in the meticulous management of stamina during combat encounters.
Should stamina be depleted, Khazan succumbs to a state of exhaustion, rendering him defenseless against enemy onslaughts. This mechanic is a double-edged sword; players can strategically drain the stamina of adversaries who have stamina bars, setting them up for devastating blows. For foes without stamina indicators, relentless attacks can still erode their resilience over time. These encounters test the player's patience, positioning, and timing, yet they are offset by the fact that monster stamina does not recover, providing a strategic advantage to those who can outlast their opponents.