Home News Ex-BioWare Lead: EA apathy hurt Dragon Age: Veilguard devs

Ex-BioWare Lead: EA apathy hurt Dragon Age: Veilguard devs

Author : Blake Update:Nov 16,2025

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Former Dragon Age executive producer Mark Darrah has revealed that EA and BioWare provided insufficient support during Dragon Age: The Veilguard's early development stages.

The veteran developer shared insights about his tenure on the acclaimed fantasy RPG franchise in a recent YouTube video. His account focuses on 2017 - what Darrah describes as "the most pivotal year in BioWare's history" - detailing how corporate decisions impacted both The Veilguard's early development and the final stages of Mass Effect: Andromeda.

Darrah's narrative begins in late 2016 when he was temporarily reassigned to oversee Andromeda's completion. He recalls the Dragon Age team feeling "neglected" and receiving "minimal support from BioWare or EA leadership" at the time. While intended as a temporary measure to free up resources for the next Dragon Age, this strategy ultimately proved ineffective.

"This marked the first instance where we experienced leadership discontinuity - having a project lead reassigned mid-development," Darrah explained. "While my absence didn't critically impact Dragon Age during Andromeda's final stretch, it established a dangerous precedent for pulling key personnel from active projects."

Following Andromeda's problematic March 2017 launch, BioWare faced increased scrutiny from new EA executives intensely focused on project outcomes. The studio's leadership pivoted away from Mass Effect due to its reception, yet Darrah maintains Dragon Age continued receiving inadequate support throughout this period.

Darrah escalated his concerns directly to EA CEO Andrew Wilson and then-executive Patrick Söderlund, receiving verbal reassurances about Dragon Age's priority status. Despite limited resource allocation that summer, the unexpected announcement of Casey Hudson's return as studio head caught the team off guard.

"As BioWare's second-most senior leader, discovering Hudson's reinstatement without any consultation felt profoundly disrespectful," Darrah noted. "While my input likely wouldn't have altered the decision, excluding key stakeholders from such critical personnel decisions undermines studio leadership."

When Darrah predicted BioWare would shift focus to Anthem, EA leadership again vowed to prioritize Dragon Age. "History shows those assurances weren't fulfilled," he added.

EA's escalating commitment to Anthem (which launched poorly in 2019) coincided with repeated resource diversions from what would become The Veilguard. According to Darrah, these ongoing disruptions necessitated fundamental design changes to the Dragon Age project.

Despite critical acclaim (including our 9/10 review), EA subsequently described The Veilguard's 2024 launch as commercially disappointing. Former developers have disputed this assessment, with some suggesting BioWare should emulate Larian Studios' Baldur's Gate 3 development approach.

The studio's recent refocus on Mass Effect 5 resulted in significant layoffs affecting the Dragon Age team in January 2024.

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