Sony's latest patent hints at a groundbreaking solution to reduce input lag in future gaming hardware. The patent, WO2025010132, titled "TIMED INPUT/ACTION RELEASE," leverages AI and additional sensors to predict player inputs, thereby minimizing the delay between command and execution.
Sony's PlayStation 5 Pro already features the PSSR upscaler, but newer frame generation technologies often introduce noticeable latency. Competitors AMD and Nvidia have addressed this with Radeon Anti-Lag and Nvidia Reflex, respectively. Sony's proposed solution aims to provide a comparable, if not superior, alternative.
As reported by Tech4gamers, the core of Sony's innovation lies in a machine learning model that anticipates player actions. This prediction is aided by external sensors, potentially a camera monitoring controller button presses. The patent suggests the camera input would feed into the AI model to identify the initial player command. Alternatively, the sensor could be integrated directly into the controller buttons themselves—a possibility given Sony's history with advanced analog controls.
While the patent's specific implementation in a hypothetical PlayStation 6 remains uncertain, it signifies Sony's commitment to mitigating latency issues associated with advanced rendering techniques like FSR 3 and DLSS 3. These technologies, while enhancing visuals, often increase latency. Sony's approach promises to maintain responsiveness even with high frame rates, a critical advantage for fast-paced games requiring precise timing.
The benefits would be most apparent in games like twitch shooters, where both high frame rates and low latency are paramount. However, the ultimate adoption of this technology in future hardware remains to be seen.
