Intergalactic: The Heretic Prophet is set to offer players a significantly broader scope of freedom than the studio's previous projects. Inspired by the acclaimed open-world exploration mechanics of Elden Ring, the developers aim to bring a similar sense of adventure to their new title. According to journalist Ben Hanson, the game unfolds on a vast, single planet where players will delve into the mysteries of a lost civilization and explore a new religion that forms the backbone of the story. While the exact adherence to the classic open-world concept remains to be seen, it's clear that the team is steering away from the linear narrative paths seen in their earlier works.
A notable shift in this project is the solo experience it promises. As Neil Druckmann explains, the studio is focusing on conveying a profound sense of solitude within an unexplored universe, while deeply exploring themes of faith and religion. The narrative unfolds in an alternate future on the planet Sempiria, isolated from the rest of the galaxy for over 600 years. It's on this mysterious world that players will follow the journey of bounty hunter Jordan Moon, who arrives as part of her contract.
Druckmann also highlights the influence of iconic games like Half-Life 2 and Monkey Island on the development of Intergalactic: The Heretic Prophet. This suggests a move away from traditional narrative guidance, encouraging players to piece together the story from scattered fragments, enhancing the immersive experience.
The game was officially announced at The Game Awards 2024, although a release date has yet to be disclosed. Fans eagerly await further details on this promising new venture into uncharted territories of gaming.